Silly Stuff…


Having just had my THIRD  phone interview with the (really very lovely) people at the Dorking Advertiser re the book signing last Saturday, I can safely say it’s becoming a mild annoyance having to answer the question “what was your inspiration for the story?” to people who haven’t read it. And that’s not to say that I think they SHOULD have had a read,  I respect that, as the journalists, they can asses how much or little they need to know before beginning an interview; it’s just that when I’m asked I have this horrible habbit of answering and that seems to confuse them a bit.

Like most of my work, Tick came from my  brain as a result of my surroundings at that time. So in all honesty the starting point for it was my position emotionally at time of writing/drawing. My menial job, working for a woman on the fast track for hell, had the power at times to quite literally break you and it was these down trodden days that sparked the initial plans for a robot with no purpose that grew into the short story.

Yeah, I suppose for a “kid’s book” it’s relatively heavy stuff, but then, I struggle defining Tick as easily as for little ones or big ones. The creation of it began purely as a cartharsis for me, and if other people find enjoyment in it (and if the success of the book signing was anything to go by, I think they do) then that is a massive massive bonus that brings me an unimaginable amount of joy.

Nevermind Dorking Ad, we got there in the end. I know it wasn’t the short and sweet “I like kids so I wrote them a story” that maybe you were hoping for, but I’m sure you’ll make it work.

Anyway, enough of Tick for now! There’s more work to be done. The next story is unterwegs (well…it exists in note, bullet point and scribble form only) and there’s commissions and summer projects to be done!

So naturally, I decided to spend a day drawing things that have nothing to do with anything and then fiddling with them for 10 minutes in photoshop.

I’ll  leave you to be the judge of if it was time well spent or not…

B x

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